Course record CS
CS 6457
Video Game Design and Programming
Georgia Institute of Technology-Main Campus
61 sections3 professors
Grades: 2012–2025Evaluations: 2012–2024
Flunk Score82/100
ExcellentJeffrey Wilson 58 sections · 34 terms · 2012–2025 3.93GPA
Published grade shares · 58 sections · 2012–2025
Compare with the course
Wilson vs. the course average
A
same
B
same
C
same
D
same
F
same
Difference in percentage points.
Each term against the course average
Summer 2012Fall 2025
Overall4.69 / 5
8 reported responses
Scale 1–5
Amount learned4.38
Instructor clarity4.58
Course effectiveness4.75
Instructor enthusiasm4.74
Instructor helpfulness4.30
Instructor availability4.83
Instructor communication4.78
Instructor effectiveness4.78
Instructor respectfulness4.84
Assignment measured knowledge4.28
Instructor stimulates interest4.66
Blair Macintyre 2 sections · 2 terms · 2013–2014 3.93GPA
Published grade shares · 2 sections · 2013–2014
Compare with the course
Macintyre vs. the course average
A
−2.1
B
+2.7
C
−0.3
D
−0.1
F
−0.2
Difference in percentage points.
Overall4.77 / 5
9 reported responses
Scale 1–5
Amount learned4.10
Instructor clarity4.50
Course effectiveness4.80
Instructor enthusiasm4.90
Instructor helpfulness4.70
Instructor availability4.90
Instructor communication4.75
Instructor effectiveness4.75
Instructor respectfulness4.90
Assignment measured knowledge4.25
Instructor stimulates interest4.75
Clint Doriot 1 sections · 1 term · 2012 · Limited sample 4.00GPA
Published grade shares · 1 section · 2012 · Limited sample
Overall4.64 / 5
9 reported responses
Scale 1–5
Amount learned4.80
Instructor clarity4.40
Course effectiveness4.90
Instructor enthusiasm4.80
Instructor helpfulness4.80
Instructor availability4.90
Instructor communication4.40
Instructor effectiveness4.60
Instructor respectfulness4.60
Assignment measured knowledge4.30
Instructor stimulates interest4.60
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